HyperX’s Cloud Mix is a gaming headphone for music listening

The $200 headset is Bluetooth-empowered and can be utilized both at home and remotely for music tuning in and versatile gaming in a hurry.


HyperX’s new Cloud Mix ($200) isn’t the organization’s first Bluetooth gaming headset, however it is its first remote headset “worked for gamers in a hurry.”

As it were, HyperX, a backup of Kingston, is promoting the earphone as both a gaming headset and a remote earphone that can be matched to your telephone for music tuning in or versatile Fortnite activity.

Outlined with the equivalent “DNA” found in Cloud 2 and Cloud Alpha headsets, HyperX says the Cloud Mix highlights double chamber innovation, 40 millimeter drivers and meets Hi-Res Audio necessities.


The Cloud Mix is furnished with two receiver choices: You have the TeamSpeak gaming mic that is separable and Discord Certified for diversion talk, and also the interior inherent mic for Bluetooth mode.

I’ve been playing around with it ahead of time of its dispatch and it sounds very great as a gaming headset and truly nice if not breathtaking as an earphone for music tuning in. The earphone has thick, serenely cushioned ear mugs, and keeping in mind that is anything but a commotion dropping earphone, the ear glasses latently seal out a decent measure of surrounding clamor because of their cozy fit.

Key specs

  • 40mm drivers
  • Weight with Mic: 275g
  • Bluetooth battery life: 20 hours
  • Separable Headset Cable: 3.5mm fitting
  • PC Extension Cable: 3.5mm stereo and mic plugs
  • Separable blast mouthpiece
  • Cost: $200 (no word yet on global estimating yet we’ll include it when we get it)

3 COMMENTS

  1. Hmm is anyone else encountering problems with the images on this blog loading? I’m trying to figure out if its a problem on my end or if it’s the blog. Any feed-back would be greatly appreciated.

  2. Hello, I just wanted to say that you created a wonderful blog concerning the about HyperX announced its first Bluetooth-enabled gaming headset. You have touched some good points, but I have a question do you think that prices always correlate to the quality of a headset?. Anyways keep up writing! Finn McLaren

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